How Chests Spawn
Chests appear in the mine randomly based on configurable drop chances. When a chest spawns:- A hologram appears floating above it to draw your attention
- A spawn animation plays (defined in
animations.yml) - A custom sound cues to alert nearby players (defined in
sounds.yml)
loot-chests.yml.
Chest spawning is per-mine and per-block-break, so higher-tier mines with faster mining speeds will naturally surface chests more often in absolute terms.
Claiming a Chest
Walk up to a spawned chest and right-click it to claim it. A claim summary appears showing:- The base rewards you earned from the chest’s reward table
- The bonus mini-game you can play for additional prizes
Bonus Mini-Games
Every chest claim triggers one of five bonus mini-games, each offering prizes beyond the base chest contents. The active mini-games and their reward tables are defined inminigames.yml.
Mini-Game 1
Mini-Game 1
A configured activity that challenges you to complete a quick in-game task. Success awards a bonus prize on top of your base chest loot. Difficulty and rewards are set in
minigames.yml.Mini-Game 2
Mini-Game 2
A different style of bonus challenge with its own mechanics and prize pool. Fully customizable in
minigames.yml — swap the reward table without touching anything else.Mini-Game 3
Mini-Game 3
A luck-based mini-game where the outcome is determined by a configurable random roll. Higher-tier chests can be configured to offer better odds in this game.
Mini-Game 4
Mini-Game 4
A reaction-based mini-game that rewards quick players with extra prizes. The timing window and bonus multiplier are both configurable in
minigames.yml.Mini-Game 5
Mini-Game 5
A choice-based mini-game that presents multiple options, each hiding a different prize. Configure the pool of options and what each one awards in
minigames.yml.Holograms & Animations
Each chest type supports:- A custom hologram — floating text displayed above the chest, configurable per chest type
- A spawn animation — plays when the chest first appears in the world
- An open animation — plays when a player claims the chest
animations.yml and referenced by name from loot-chests.yml.
Chest Types
Configure multiple distinct chest types inloot-chests.yml. Each type is fully independent with its own:
Sounds
Custom sounds for both chest spawn and chest open events are defined insounds.yml and referenced by key from loot-chests.yml.