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Boost Armor is a chain of 10 wearable armor sets that players unlock sequentially. Each set provides real in-game armor with increasing bonuses as you progress through the chain — early sets give you a foothold, while the later sets offer serious economy advantages that compound with your other upgrades.

How It Works

Boost Armor follows a strict sequential unlock path:
  • There are 10 armor sets that unlock in order, from Set 1 through Set 10
  • Each set includes four wearable pieces: helmet, chestplate, leggings, and boots
  • Wearing the full set activates its complete bonus; wearing partial pieces may grant partial bonuses depending on your configuration
  • A live progress bar in the armor menu shows exactly how close you are to meeting the current set’s requirements
You must unlock each set in order — you cannot skip ahead to Set 5 without first purchasing Sets 1 through 4.

Armor Menu

Open the armor menu with /armor or /armors. The menu shows:
  • Your current active set and which pieces you have equipped
  • The cost to unlock the next set
  • A live visual progress bar tracking your completion of the current set’s requirements
  • A preview of the bonuses each upcoming set provides

Unlocking Sets

Purchase the next armor set directly from the /armor menu using your configured economy currency. Each successive set costs progressively more, reflecting the stronger bonuses it provides.
Save up before going for the higher-numbered sets — the cost jumps significantly between sets 7 and 10, but the economy bonuses make the investment worthwhile.

Per-Level Growth

Each armor set has configurable stats that scale with its set number. As you work through the chain you gain: Exact values for each set are defined in plugins/JPPrison/armors.yml.

Progress Bars

The armor menu renders a live visual bar for each set showing how close you are to completing that set’s unlock requirements. The bar updates in real time as your economy balances change — no need to close and reopen the menu.

Admin Management

Admins can reset a player’s armor progress using:
  • Omit the [armor] argument to reset all armor sets for the player
  • Specify a set name to reset only that individual set
Examples:
Resetting armor progress is irreversible. The player will lose any currency already spent on the reset sets and must repurchase them from scratch.

Configuration

Edit plugins/JPPrison/armors.yml to adjust set names, unlock costs, materials, and bonus values.