plugins/JPPrison/menus/. You can fully customize titles, item layouts, button materials, lore, and display text without touching any code.
Menu File Structure
Each menu file follows a common structure: atitle, a rows count defining the inventory size, and an items map where each entry represents one slot in the GUI.
Button Actions
Each item entry can include anactions list that defines what happens when a player clicks the button. Actions are executed in order.
Available Placeholders
Menus support{variable} placeholders for dynamic values. The specific variables available depend on which menu you are editing. Common placeholders include:
Check the default menu files for the full list of placeholders supported by each individual menu.
Color Codes
Use& color codes throughout menu files for titles, item names, and lore lines.
Applying Changes
After editing any file inmenus/, save it and run: